mgear.core.meshNavigation¶
Functions to help navigate the mesh topology
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mgear.core.meshNavigation.
bBoxData
(obj=None, yZero=False, *args)¶ Get bounding box data of a mesh object
Parameters: - obj (dagNode) – Mesh object
- yZero (bool) – If True, sets the Y axis value to 0 in world space
- args –
Returns: center, radio, bounding box full data
Return type: list
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mgear.core.meshNavigation.
bboxCenter
(obj, radius=False)¶ Get bounding box center of mesh object
Parameters: - obj (dagNode) – mesh object
- radius (bool) – If True return a list the center + the radius
Returns: the bounding box center in world space
Return type: list of float
>>> center = mnav.bboxCenter(source, radius=False)
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mgear.core.meshNavigation.
edgeRangeInLoopFromMid
(edgeList, midPos, endA, endB)¶ Return a range of edges in the same loop from a mid position
Parameters: - edgeList (list) – selection edge loop
- midPos (vertex) – mid vertex
- endA (vertex) – endA vertex
- endB (vertex) – endB vertex
Returns: loop range
Return type: list
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mgear.core.meshNavigation.
find_mirror_edge
(obj, edgeIndx)¶ Return the mirror edge of an edge
Parameters: - obj (PyNode or str) – Mesh object to get the mirror edge
- edge (int) – Index of the edge to find the mirror
Returns: Mirror edge as a pynode
Return type: PyNode
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mgear.core.meshNavigation.
getClosestPolygonFromTransform
(geo, loc)¶ Get closest polygon from transform
Parameters: - geo (dagNode) – Mesh object
- loc (matrix) – location transform
Returns: Closest Polygon
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mgear.core.meshNavigation.
getClosestVertexFromTransform
(geo, loc)¶ Get closest vertex from transform
Parameters: - geo (dagNode or str) – Mesh object
- loc (matrix) – location transform
Returns: Closest Vertex
>>> v = mn.getClosestVertexFromTransform(geometry, joint)
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mgear.core.meshNavigation.
getConcentricVertexLoop
(loop, nbLoops)¶ Get concentric vertex loops
Parameters: - loop (list) – Vertex loop list
- nbLoops (int) – Number of loops to search
Returns: the loop list
Return type: list
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mgear.core.meshNavigation.
getExtremeVertexFromLoop
(edgeList=None, sideRange=False)¶ Get extreme vertex X and Y
min and max positions from edge loop
Parameters: - edgeList (list) – Edge list
- sideRange (bool) – If True will calculate the extreme position of Z instead of X
Returns: upPos, lowPos, inPos, outPos, edgeList, vertexList
Return type: list
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mgear.core.meshNavigation.
getVertexRowsFromLoops
(loopList)¶ Get vertex rows from edge loops
Parameters: loopList (list) – Edge loop list Returns: vertex rows Return type: list
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mgear.core.meshNavigation.
get_closes_edge_index
(sourceGeo, targetGeo, edgeIndx)¶ Get the closes edge index from 2 diferent object.
In some situation even with same topology and vertez index order. The edge index may change.
Parameters: - sourceGeo (str) – Name of the source object
- targetGeo (str) – Name of the target object
- edgeIndx (int) – Edge Index
Returns: Description
Return type: PyNode