Release Log¶
3.5.0¶
- New Features
- Enhancements
- Anim Picker: Make select controls display more noticeable [anim_picker#16]
- Bug Fix
- Anim Picker: CentOS and windows Maya 2019/2020 TypeErrorr [anim_picker#15]
- mGear_core: dagmenu error when parent switch with keys on and rig with namespace [mgear_core#53]
- mGear_core: Fix loop crash when quering tag childrens [mgear_core#52]
- mGear_core: Fixed path handling in exportSkinPack if it is called with arguments. [mgear_core#37]
- mGear_core: getRootNode doesn’t find the root correctly [mgear_core#51]
- mGear_core: Mirror function causes tag attributes to mirror their content [mgear_core#47]
- mGear_core: Parent switch dag menu not working when root node is parented under a non referenced heararchy. [mgear_core#48]
3.4.0¶
3.3.0¶
- New Features
- Enhancements
- Shifter_classic_components: Control_01: Expose more space switch options [shifter_classic_components#7]
3.2.1¶
- Enhancements
- Shifter_classic_components: arm_2jnt_04: wrist align and plane normal [shifter_classic_components#58] [shifter_classic_components#59]
- Shifter_classic_components: S_Spine change the relative connections [shifter_classic_components#67]
- mGear_core: Added 2D guide root for Shifter components [mgear_core#36]
- Shifter: Build log window clears instead of reopening. [shifter#74]
- Bug Fix
- Shifter: Fixed a guide renaming issue. [shifter#71]
- Shifter: Renamed Connexion to Connection in some places.. [shifter#75]
- Shifter: Renaming components will fail if the names are not unique. [shifter#70]
- Shifter_classic_components: foot_bk_01 component roll_ctrl issue [shifter_classic_components#68]
- Shifter_classic_components: Visual axis reference for control_01 and arm_2jnt_04 is not scaling correctly [shifter_classic_components#57]
- Shifter_classic_components: Fixes building of chain_01 when set to IK only [shifter_classic_components#65]
- Shifter_classic_components: spine_S_shape rename bug [shifter_classic_components#50]
- mGear_core: dag.findComponentChildren2 fails after a rig was built. [mgear_core#32] [mgear_core#35]
- mGear_core: QDragListView ignores drop event on self [mgear_core#34][mgear_core#33]
3.2.0¶
- New Features
- Animbits: Animation GPU cache manager [animbits#11]
- Rigbits: New Facial Rigger [rigbits#28][rigbits#27][rigbits#64][rigbits#33][rigbits#32]
- Shifter_classic_components: new arm and leg with elbow and knee thickness control [shifter_classic_components#55]
- Shifter_classic_components: New component arm_2jnt_03 with align wrist with guide option [shifter_classic_components#53]
- Shifter_classic_components: New component mouth_02 [shifter_classic_components#51]
- Enhancements
3.1.1¶
- New Features
- shifter_classic_components: New Component: chain_IK_with_variable FK and stack connection [shifter_classic_components#43]
- shifter_classic_components: New Component: chain_net_01 [shifter_classic_components#42]
- shifter_classic_components: new component: Lite chain stack [shifter_classic_components#40]
- Enhancements
- mgear_core:implemented filesize compression for jSkin and gSkin (pull request #28)
- Rigbits: Update tweakers modules [rigbits#18]
- Shifter: add optional uihost argument on addAnimParam and addAnimEnumParam [shifter#60]
- Shifter: avoid negative scaling in joints [shifter#59]
- Shifter: inspect settings open tap option [shifter#62]
- Shifter: Shared custom step fix color feedback and hover information [shifter#57]
- shifter_classic_components: chain_net_01: improve pickwalk [shifter_classic_components#47]
- shifter_classic_components: Chains with stack connection should have connection offset options [shifter_classic_components#46]
- shifter_classic_components: Review channel hosts for stack connection chains [shifter_classic_components#44]
- simpleRig: handle geometry selection option when convert to shifter rig [simpleRig#6]
- Synoptic: Fix refresh needed on togglButtons and on visibility/control tabs [synoptic#13]
- Bug Fix
3.0.5¶
- Bug Fix
- mGear_core: Attribute: moveChannel doesn’t support float attr [mgear_core#27]
- mGear_core: Callback manager: UserTimeChangedManager change condition state to playingBackAuto [mgear_core#28]
- Rigbits: Eye rigger and Lips Rigger bad naming in rig curves [rigbits#21]
- Shifter: Export guide to template (.sgt) will break component parent references if name is not unique [shifter#58]
3.0.4¶
- Bug Fix
- Synoptic: Fix refresh needed on togglButtons and on visibility/control tabs [synoptic#13]
- mGear_core: Node: controller_tag_connect fail if ctl parent doesn’t have tag [mgear_core#24]
- Shifter_classic_components: Eye component update structure [shifter_classic_components#39]
- Shifter_classic_components: Spine FK: fisrt joint moving with IK chest control [shifter_classic_components#38]
- Shifter: custom step template still have old name import [shifter#56]
- Rigbits: hotkey creation command has bad imports [rigbits#19]
- Shifter: serialized guide with none parent components issue [shifter#55]
- Rigbits: Ghost control creator and Tweaks should handle ctrl Tag and custom pickwalk [rigbits#20]
3.0.3¶
- New Features
- Flex: Flex is the mGear models (geometry) update tool inside rigs.
- Shifter: Build Rig from file [shifter#20]
- Shifter: Game Tools, for decouple deform and control rig [shifter#6]
- Shifter: Guide Relative placement [shifter#14]
- Shifter: Guide serialization to json
- Shifter: New Guide manager
- Shifter: Serialized Diff Tool
- Shifter: Serialized Guide Explorer
- Shifter_classic_components: New Component: Chain FK spline with variable IK controls [shifter_classic_components#26]
- Shifter_classic_components: New Component: Chain IK spline with variable FK controls [shifter_classic_components#30]
- Shifter_classic_components: New Component: Chain Stack [shifter_classic_components#32]
- Shifter_classic_components: New Component: shoulder_02 [shifter_classic_components#25]
- Shifter_classic_components: New Component: Spine FK [shifter_classic_components#31]
- Shifter_classic_components: New Component: Tangent_spline_01 [shifter_classic_components#28]
- Shifter_classic_components: New Component: Whip chain [shifter_classic_components#27]
- Enhancements
- Animbits: softTweak: make UI dockable [animbits#8]
- Crank: Make UI dockable [crank#3]
- Crank: Shot Sculpting tool, General update initial Goals [crank#1]
- mGear_core: attribute: FCurveParamDef should store the samples from getFCurveValues [mgear_core#12]
- mGear_core: attribute: ParamDef: Dict serialisation [mgear_core#11]
- mGear_core: pyQt: showDialog option to make windows dockable [mgear_core#6]
- mGear_core: Skin module: Review it and update use Json and pickle [mgear_core#20] [mgear_core#23]
- Shifter: Custom step list. Visual cue for shared custom step [shifter#51]
- Shifter: FCurveParamDef should store the samples from getFCurveValues in value of paramDef [shifter#26]
- Shifter: update menu with new functionalities [shifter#37]
- Shifter: Update modal position menu to QT modern version [shifter#46]
- Shifter_classic_components: add new upv roll control to arm_2jnt [shifter_classic_components#36]
- Shifter_classic_components: Add UniScale option for games compatible [shifter_classic_components#9]
- Shifter_classic_components: arm_2jnt_01 and leg_2jnt_01: Make optional the extra support joint in the articulations [shifter_classic_components#3]
- API Changes
- mgear_dist: Modularisation of mgear [mgear_dist#11]
- Bug Fix
- mGear_core: Attribute: channelWrangler apply config from script fails due to attributeError [mgear_core#21]
- mGear_core: curve: create_curve_from_data_by_name should not take the name from the first shape [mgear_core#17]
- mGear_core: curve: importing curve while rebuild hierarchy will fail if the parent object don’t have unique name [mgear_core#18]
- Rigbits: Duplicate symmetry bad import string [Rigbits#13]
- Rigbits: Replace Shape Command doesn’t handle if the target object have input connections in the shape [Rigbits#12]
- Shifter: Component connector: standard fallback [shifter#27]
- Shifter: Component space references: add checker for space references names [shifter#16]
- SimpleRig: re-import configuration dont link unselectable geometry [simpleRig#1]
2.6.1¶
2.5.24¶
- New Features
- Enhancements
- Animbits: SoftTweak tool update [mgear#167]
- mGear: skin: copy skin [mgear#168]
- Shifter: chain_FK_spline_01: keep length multiplayer channel [mgear#199]
- Shifter: chain_FK_spline_02: add extra Tweak option [mgear#202]
- Shifter: component ctrlGrp should be inherit from parent component [mgear#181]
- Shifter: Component Lite chain and chain FK spline mirror auto pose configuration if override negate axis direction in R [mgear#198]
- Shifter: Component Lite chain and chain FK spline mirror auto pose configuration if override negate axis direction in R [mgear#198]
- Shifter: Control_01: lock sizeRef axis [mgear#156]
- Shifter: Custom Step List: Highlight Background quicksearch [mgear#203]
- Shifter: Lock joint channels if “separated joint structure” is unchek [mgear#182]
- Shifter: Make not keyable the joints channel if jnt_org is checked [mgear#188]
- Shifter: neck_ik: add option to orient IK to world space [mgear#159]
- Shifter: Partial build skip custom steps [mgear#154]
- Shifter: spine_S_Shape: add option to orient IK to world space [mgear#164]
- Shifter: Turn on/off custom steps [mgear#189]
- Bug Fix
- mGear: curve.addCnsCurve: modify the center list in some situations [mgear#172]
- Rigbits: Blended Gimmick joints bad naming with multy selection [mgear#153]
- Shifter: 3jnt leg roundness att for knee and ankle [mgear#144]
- Shifter: add_controller_tag. Fail on Maya old versions [mgear#187]
- Shifter: Component: spine_IK_02: Last FK control don’t have correct attr [mgear#161]
- Shifter: Controller tag lost if export selection the rig [mgear#175]
- Shifter: Joint connection: Maya evaluation Bug [mgear#210]
- Shifter: leg_2jnt and leg _2jnt_freetangents not taking max stretch default setting [mgear#162]
- Shifter: Spine S Shape: bad build with offset on fk controls [mgear#146]
- Simple Rig: BBox computation fails with lights [mgear#212]
- Synoptic: IK/FK transfer doesn’t save keyframes on blend channel [mgear#180]
- Synoptic: IK<->FK transfer strange refresh [mgear#173]
- Known Issues
- Shifter: Undo Build from selection crash maya. Now flush Undo to avoid possible crash [mgear#74]
2.4.0¶
- New Features
- Enhancements
- Shifter: Add alias names for space references [mgear#110]
- Shifter: Add visual crv connection for the upVector controls [mgear#124]
- Shifter: arm and leg 2jnt: add optional controls x Joint [mgear#114]
- Shifter: chain_FK_spline: add option to control visibility of controls [mgear#136]
- Shifter: Hide controls on Playback rig setting [mgear#131]
- Shifter: Improve parallel evaluation [mgear#123]
- Shifter: Lite_chain and Chain_FK_spline. Option to override side negation [mgear#139]
- Shifter: Neck_ik_01: add option to have only IK space reference [mgear#132]
- Shifter: Review rollspline solver precision values [mgear#138]
- Shifter: Set all controls shape to d1 curves [mgear#118]
- Shifter: Set to False the default use of uniscale in joints [mgear#117]
- Shifter: Update component with Proxy attributes [mgear#111]
- Bug Fix
- Shifter: Bindpose bug with custom controllers grp [mgear#134]
- Shifter: Component addJnt error if negative scaling [mgear#141]
- Shifter: Extracted controls doesn’t clean shape name [mgear#135]
- Shifter: leg_2jnt_01 maxStretch setting is lost at build time [mgear#140]
- Shifter: Maya 2018.2 flip in leg_2jnt_01 component [mgear#125]
2.3.0¶
- Enhancements
- mGear: Attribute: addAttribute not setting default attribute value. [mgear#84]
- mGear: Attribute: update with lock and unlock attribute functions [mgear#83]
- mGear: PEP8 Style Refactor [mgear#100]
- mGear: Refactor all exception handling [mgear#88]
- mGear: Vendoring QT [mgear#89]
- Shifter: Build command review and log popup window [mgear#73]
- Shifter: Change Global_C0_ctl to World_ctl [mgear#66]
- Shifter: Control_01: Add option to have mirror behaviour [mgear#68]
- Shifter: Improve rig build speed [mgear#65]
- Shifter: Leg_2jnts_freeTangents_01:no ikFoot in upvref attribute [mgear#62]
- Shifter: Reload components in custom path [mgear#78]
- Shifter: Update guide structure in pre custom step [mgear#101]
- Simple Rig: Update functionality revision [mgear#71]
- Synoptic: spring bake util [mgear#61]
- Bug Fix
- Rigbits: createCTL function issue [mgear#59]
- Rigbits: export skin pack error with crvs [mgear#56]
- Rigbits: skin: There is a case in exportSkin function breaks the existing file [mgear#58]
- Shifter: 3 joint leg: soft Ik range min in graph editor [mgear#82]
- Shifter: arm_2jnt_freeTangents_01 no attribute ‘rollRef’ [mgear#63]
- Shifter: Arms auto upvector and shoulder space jump [mgear#85]
- Shifter: Chain_spring_01: pop if manipulate FK ctl after Bake [mgear#75]
- Shifter: Connect Ctl_vis [mgear#103]
- Shifter: Control_01: rotation axis is missing Y lock [mgear#74]
- Shifter: Japanese Ascii [mgear#79]
- Shifter: Spring chain: lock control parent and bake spring bug [mgear#67]
- Shifter: Synoptic: IK/FK Match with arm_ms_2jnt_01 [mgear#80]
- Known Issues
- Shifter: Undo Build from selection crash maya [mgear#74]
2.2.3¶
2.2.2¶
- Enhancements
- Bug Fix
2.2.1¶
- Bug Fix
- Shifter: Component: Hydraulic: Fix bad reference connector
- Docs: Text error fix
- Shifter: Text error fix
2.2.0¶
- New Features
- Maya 2018 compatible
- Simple autorig This a new rigging sytem for basic props.
- Channel Wrangler: Channel manager with export import options.
- Enhancements
- Synoptic: key/select all for custom widgets
- Skin IO: IO skin for curves & nurbs
- Skin IO: Now can export with Skin Packs. Every object will be in a separated file.
- Shifter: custom Sets: Now is possible to add custom sets to shifter components
- Shifter: Now all the controls are Tag as a control (> Maya 2016.5)
- Shifter: Custom Rig controls navigation
- Shifter: Custom steps IO to JSON file.
- Shifter: Componente: Chain_01: Non uniform scaling for FK controls
- Shifter: Now the controls have unchecked historical interest from ctl shapes for cleaner channel box
- Rigbits: Now replace shape support multiple shapes
- mGear: Menu updated with about info and useful links
- mGear: Added support for RGB color on icons/Controls
- Bug Fix
- Shifter: component: freetangent arm and leg: Fixed joint offset in the extremes
- General: Fixed bad parenting for PySide dialogs.
2.1.1¶
- New Features
- mGear solvers: New vertex position node. This node gets the vertex position in worldspace.
- Rigbits: New rigging commont library with toos and functions to help the rigging system. This library is meant to be use with custom steps or other rigging tools.
- Shifter: Components: New Components from Miles Cheng “arm_ms_2jnt_01”, “shoulder_ms_2jnt_01” and “leg_ms_2jnt_01”
- Shifter: Components: New enviroment variable: MGEAR_SHIFTER_COMPONENT_PATH (only project components)
- Shifter: Custom Step: New enviroment variable: MGEAR_SHIFTER_CUSTOMSTEP_PATH to stablish relative paths for the custom steps data.
- Shifter: New Channel naming options
- Improvements
- Improved error logging for custom steps and Synoptic.
- Shifter: Clean up jnt_org empty groups after rig build.
- Shifter: Components: Updated neck with optiona tangent controls.
- Shifter: Components: Arm have a new option to separate the IK controls in rotation and translation control
- Shifter: Components: Control extraction name buffer to avoid name clashing for ctl extraction on guides
- Shifter: Components: Pin elbow/knee
- Shifter: Components: Spine updated: Autobend optional control and optional mid tangent control
- Shifter: Components: Arms mid ctl and upv with optinal mirror behaviour.
- Shifter: Custom step using class implementation
- Shifter: Track information (rig Asset, components used version and mGear version)
- Synoptic: General visual and structure improvement. Big Thanks to Yamahigashi-san.
- Synoptic: IK/FK animation transfer
- Shifter: Updated biped guide
- Shifter: Updated Quadruped guide
- Bug Fix
- Bad layout on setting windows with HDPI displays.
- Shifter: Components: General clean up and bug fixing (Please check github commint for more info).
- Issue mgear#9 leg_3jnt: Flip offset rz double connection
- Issue mgear#13 Chain_01 IK refs not being connected
2.0¶
- New Features
- Custom enviroment variables for synoptic: MGEAR_SYNOPTIC_PATH
- cvWrap deformer included.
- Gimmick joints basic tools
- Mocap HumanIK mapping tool for standard Shifter biped
- New Component settings view.
- New Documentation
- New licensing under MIT license terms.
- Pre and Post custom Steps.
- Shifter: Modular rigging sytem rebranded.
- Shifter: Quadrupeds template and new leg component for 3 bones legs.
- Shifter: Single Hierarchy Joint connexion
- Shifter: Update Guides Command.
- Synoptic view Updated.
- Inprovements
- Component guides will snap to parent position at creation time.
- Duplicate symmetry can find partial chain names. Is not needed to duplicate from the top root of the branch.
- Groups and dag pose connected to rig base node. This will avoid lost elements if we export selection.
- Guide Blades have new attr to control the roll offset
- mGear version and other useful information in guide root.
- Newly created guide components automatic update of the side and uiHost from the parent attributes.
- Shifter componets full review and functions unified.